After the annual ceremony in the Forest Haven, Aldo flies off to a distant part of the world to sow tree seeds and raise new patches of forest. He's responsible for the forest on an island one square east of the Forest Haven.
With unmatched talent, he is the world's greatest sculptor. It's said the reason he won't let anyone watch him sculpt is because he does so in his underwear. Lately, his club has been losing membership because he hasn't done anything "cool" with it, but as long as [Player Name] hangs around, everything will be all right!
After the annual ceremony in the Forest Haven, Irch flies off to a distant part of the world to sow tree seeds and raise new patches of forest. He is responsible for the forest on an island three squares west of the Forest Haven.
Being extremely honest and sincere Ritos, they were chosen to be the island's police force. When you talk to them, they speak frankly about the events on the island.
His biggest worry is getting a present for his girlfriend. He looks quite easy-going, but he's always thinking of his girlfriend. He values his friends tremendously.
Komali has very little confidence in himself and thus closed himself off from the world outside his tribe's aerie.
With just little help from [Player Name], though, he has regained his confidence and has at least begun to show signs of being a confident and mature Rito adult.
Medli is Valoo's attendant, and as such puts incredible effort into everything she does. Even so, there are times when she seems to be spinning her wheels.
Her greatest treasure is her harp that she carries on her back.
The chieftain is a very gifted leader who is adored by his people. Due to his position, he must be strict with his relations, but as with any father, he worries about his son.
Valoo has lived on Dragon Roost Island and protected the Ritos since long, long ago. He has a habit of speaking only Hylian, which only his attendant, Medli, grasps.
Field
Field type
Value
game
String
TWW
tableName
String
Dragon Roost Island Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
16
columnIndex
Integer
3
cell
Wikitext
Valoo
Field
Field type
Value
game
String
TWW
tableName
String
Dragon Roost Island Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
16
columnIndex
Integer
4
cell
Wikitext
Can be obtained with a Pictograph of his silhouette taken at sea.
Willi used to be a very average carpenter on Windfall. He so longed to soar the skies that he began dressing as a Rito. He's the younger of a laudable pair of siblings.
These small statues shift into autopilot and attack prey. Shoot them in the eyes with an arrow to silence them, then destroy them by hacking their crystal backs.
These creatures that mimic Baba Buds attempt to swallow anything that comes near. Defeat them by stunning them with a jump attack and then cutting their stems.
These creatures use their long hands to grab their victims, which they then yank into another room. They occasionally grab nearby vases and throw them.
These so-called ocean killing machines are plentiful in the Great Sea. You should attack them with arrows or bombs before they're able to knock you into the sea.
These bats fly around dark places and attack anything that moves. Great care should be taken around Fire Keeses that appear during times of volcanic activity.
These creatures are covered in a hard exoskeleton that not even the searing heat of lava can penetrate. Their eyes are their only weakness. Magtails can be picked up and carried around when they've rolled into a defensive position.
These little beasts are quick and agile. They scurry along walls and gather in great numbers. You should deal with them individually so they don't surround you.
These creatures attack in groups and cling to the bodies of their prey. A spin attack is the best way to shake them off. They're light and vulnerable to Deku Leaf blasts.
Field
Field type
Value
game
String
TWW
tableName
String
Dungeon Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
13
columnIndex
Integer
3
cell
Wikitext
Morth
Field
Field type
Value
game
String
TWW
tableName
String
Dungeon Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
13
columnIndex
Integer
4
cell
Wikitext
N/A
Field
Field type
Value
game
String
TWW
tableName
String
Dungeon Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
14
columnIndex
Integer
1
cell
Wikitext
Octorok
Field
Field type
Value
game
String
TWW
tableName
String
Dungeon Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
14
columnIndex
Integer
2
cell
Wikitext
Habitat: The Forest Haven, Great Sea Winner of the Perfect Attendance Award (TWW) Series: Exemplary enemy (TWWHD)
When approached, these creatures tend to hide in the water. They can easily be defeated by reflecting the rocks they shoot with a sword or shield.
These strange creatures use their propeller-like wings to float in midair. They can be easily knocked out of the sky with either projectiles or a Deku Leaf.
These ghostly creatures have no physical form, so physical attacks pass right through them. Shining light on them with the Mirror Shield makes them take form.
These undead creatures live only in the darkest depths of the earth. Their icy cold gazes paralyze their victims with fear. Try to attack them from behind.
These tremendous flying fish can be found only on the Great Sea. They tend to ram ships to knock their prey into the sea, so it is best to attack them from a distance.
There are said to be six of these legendary giant squid in different reaches of the Great Sea. When ships pass by, they create tremendous currents to try to sink them. The only way to escape is to shoot all of their weak spots—their eyes—with projectiles before being sucked in.
These mighty knights are protected by heavy-duty armor. Rather than attacking from the front, it might be best to slip around behind them and cut their armor off.
Field
Field type
Value
game
String
TWW
tableName
String
Forsaken Fortress Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
2
columnIndex
Integer
3
cell
Wikitext
Silver Darknut
Field
Field type
Value
game
String
TWW
tableName
String
Forsaken Fortress Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
2
columnIndex
Integer
4
cell
Wikitext
Obtained with a Pictograph of any Darknut without a cape or Shield.
These knights are well protected by their round bucklers and mighty armor. If you use a parry attack to jump up and knock off their helmets, it'll spell their doom.
Field
Field type
Value
game
String
TWW
tableName
String
Forsaken Fortress Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
3
columnIndex
Integer
3
cell
Wikitext
Silver Darknut, Golden Darknut
Field
Field type
Value
game
String
TWW
tableName
String
Forsaken Fortress Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
3
columnIndex
Integer
4
cell
Wikitext
Obtained with a Pictograph of any Darknut with a Shield but no cape.
It is useless for [Player Name] to try to face him alone. He must look for an ally who can aid him in battle.
Field
Field type
Value
game
String
TWW
tableName
String
Forsaken Fortress Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
4
columnIndex
Integer
3
cell
Wikitext
Ganon
Field
Field type
Value
game
String
TWW
tableName
String
Forsaken Fortress Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
4
columnIndex
Integer
4
cell
Wikitext
Can be obtained by taking a Pictograph during battle, then Saving and restarting gameplay outside the battle. Otherwise, requires a Legendary Pictograph.
This monstrous machine was created by the gods as a trial for the great hero. You can drop it to the ground only by piercing its hands and face with arrows. Once it has fallen, you can defeat it by immediately tossing a bomb inside it. Oddly enough, arrows occasionally drop from its nostrils.
This gigantic shelled insect inhabits areas of lava and magma. The only way to penetrate its hard bio-armor would be to drop an entire sheet of bedrock on it.
Field
Field type
Value
game
String
TWW
tableName
String
Forsaken Fortress Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
6
columnIndex
Integer
3
cell
Wikitext
Gohma
Field
Field type
Value
game
String
TWW
tableName
String
Forsaken Fortress Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
6
columnIndex
Integer
4
cell
Wikitext
During the first quest, can only be obtained with a Pictograph taken during the rematch in Ganon's Tower.
The Helmaroc King is a monstrous bird that has been fitted with a mighty steel mask. Once the mask has been split with a hammer, its tender beak will be revealed.
This gigantic moth scatters its scales through the air. Even using projectiles to clip its wings won't assure safety—it can still run around swiftly and release larvae.
Field
Field type
Value
game
String
TWW
tableName
String
Forsaken Fortress Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
13
columnIndex
Integer
3
cell
Wikitext
Mothula
Field
Field type
Value
game
String
TWW
tableName
String
Forsaken Fortress Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
13
columnIndex
Integer
4
cell
Wikitext
Can be obtained with a Pictograph of either the Enemy or the Miniboss.
These skeleton warriors attack by violently swinging their gigantic maces around. Even if they're shattered to pieces, they'll reform unless their heads are destroyed.
These high-level mages use the magic of summoning to aid them in battle. They are the only Wizzrobes that can summon other Wizzrobes, which makes them formidable.
Birthplace: Outset Island Greatest Treasure: His family
Abe is a family man who takes good care of his wife and two kids. In his younger days, his dashing good looks and baritone voice made him quite the ladies’ man.
Then one day, he was instantly smitten by a woman named Rose. Even though he was consistently rebuffed, he persisted and finally convinced Rose to marry him.
Field
Field type
Value
game
String
TWW
tableName
String
Outset Island Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
1
columnIndex
Integer
3
cell
Wikitext
Abe
Field
Field type
Value
game
String
TWW
tableName
String
Outset Island Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
1
columnIndex
Integer
4
cell
Wikitext
N/A
Field
Field type
Value
game
String
TWW
tableName
String
Outset Island Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
2
columnIndex
Integer
1
cell
Wikitext
Aryll
Field
Field type
Value
game
String
TWW
tableName
String
Outset Island Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
2
columnIndex
Integer
2
cell
Wikitext
Birthplace: Outset Island Personality: Kind and true to her family
[Player Name]'s energetic younger sister is adored by all who meet her. Her current goal is to learn how to fetch water so she can help out her grandmother.
Her most treasured belonging is a telescope bearing a drawing of a seagull.
Field
Field type
Value
game
String
TWW
tableName
String
Outset Island Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
2
columnIndex
Integer
3
cell
Wikitext
Aryll
Field
Field type
Value
game
String
TWW
tableName
String
Outset Island Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
2
columnIndex
Integer
4
cell
Wikitext
Can be obtained along with the Figurine of Link's Grandma.
In his younger days, Orca had hoped to be a swordsman, but after he suffered a serious injury that ended that dream. He soon returned to Outset and became a fisherman.
On a ledge on one wall of his house is a memento from his days of training with a blade. Orca is a lifelong bachelor.
The mother of Joel and Zill, Rose a woman of refreshingly simple tastes...but she's a demanding mother. She has the bad habit of trying to laugh her way out of lies.
Field
Field type
Value
game
String
TWW
tableName
String
Outset Island Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
9
columnIndex
Integer
3
cell
Wikitext
Rose
Field
Field type
Value
game
String
TWW
tableName
String
Outset Island Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
9
columnIndex
Integer
4
cell
Wikitext
N/A
Field
Field type
Value
game
String
TWW
tableName
String
Outset Island Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
10
columnIndex
Integer
1
cell
Wikitext
Seagull
Field
Field type
Value
game
String
TWW
tableName
String
Outset Island Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
10
columnIndex
Integer
2
cell
Wikitext
Birthplace: Unknown Talent: Flying
Seagulls soar freely over the Great Sea. They love Hyoi Pears above all other foods, and eating them simply steals their hearts.
Field
Field type
Value
game
String
TWW
tableName
String
Outset Island Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
10
columnIndex
Integer
3
cell
Wikitext
Seagull
Field
Field type
Value
game
String
TWW
tableName
String
Outset Island Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
10
columnIndex
Integer
4
cell
Wikitext
N/A
Field
Field type
Value
game
String
TWW
tableName
String
Outset Island Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
11
columnIndex
Integer
1
cell
Wikitext
Sturgeon
Field
Field type
Value
game
String
TWW
tableName
String
Outset Island Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
11
columnIndex
Integer
2
cell
Wikitext
Birthplace: Outset Island Peronality: Extremely serious
Known as Outset's living encyclopedia, Sturgeon is quite wise, boasting an abnormally high IQ.
He has extremely sensitive nerves—quite the opposite of his younger brother, Orca, who lives downstairs. Surprisingly, Sturgeon was an accomplished swordsman in his youth.
Sue-Belle was born and raised on Windfall, but she became concerned for the health of her grandfather, Sturgeon, so she decided to move to live with him on Outset Island.
Morning, noon and night, she fills vases with water and carries them on her head from the well to their house. Strangely enough, she actually enjoys the task.
Field
Field type
Value
game
String
TWW
tableName
String
Outset Island Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
12
columnIndex
Integer
3
cell
Wikitext
Sue-Belle
Field
Field type
Value
game
String
TWW
tableName
String
Outset Island Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
12
columnIndex
Integer
4
cell
Wikitext
N/A
Field
Field type
Value
game
String
TWW
tableName
String
Outset Island Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
13
columnIndex
Integer
1
cell
Wikitext
Wild Pig
Field
Field type
Value
game
String
TWW
tableName
String
Outset Island Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
13
columnIndex
Integer
2
cell
Wikitext
Birthplace: Unknown Talent: Digging holes
Wild Pigs are found primarily in the fields of Outset Island. They love All-Purpose Bait above all other foods, and when they eat it they can't help but tear into the earth.
At first glance, Candy looks a little intimidating, but he's actually extremely kind and quite knowledgeable. He's always happy to share his knowledge, too.
He is energetic and sort of a scamp for a seventeen year old.
Cannon is the world's only maker of bombs. He considers himself a magician with gunpowder and other explosives. His hairstyle is as unique as his talent.
Long ago, Kane longed to be an artist or a sculptor, but circumstances in his home life forced him to become a sailor. He's still critical of all artistic expression, though.
This small group of four calls itself the Killer Bees. Starting from left, the members are:
The leader, Ivan: A very talented and reliable leader. Leave all tree climbing to him.
Jin, the fox: Ivan's quick-witted adviser. His wry insults can be hard to take.
Jan, the blue-hair: Uses his innocent looks to avert trouble. He's the Killer Bee's Thug.
The pig-nosed, Jun-Roberto: Secretly aims to be the next gang leader. He was raised in a bourgeois family and has developed into a terrible little tyrant.
When these four are together, they fear absolutely nothing!
Field
Field type
Value
game
String
TWW
tableName
String
Windfall Island Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
12
columnIndex
Integer
3
cell
Wikitext
Killer Bees
Field
Field type
Value
game
String
TWW
tableName
String
Windfall Island Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
12
columnIndex
Integer
4
cell
Wikitext
Requires only a Pictograph of one member.
Field
Field type
Value
game
String
TWW
tableName
String
Windfall Island Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
13
columnIndex
Integer
1
cell
Wikitext
Kreeb
Field
Field type
Value
game
String
TWW
tableName
String
Windfall Island Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
13
columnIndex
Integer
2
cell
Wikitext
Birthplace: Windfall Island Least Favorite Proverb: "Only smoke and fools love high places."
This young guy's trademark is his yellow hat. He seems to have an unusual interest in the town's ferris wheel and lighthouse.
Field
Field type
Value
game
String
TWW
tableName
String
Windfall Island Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
13
columnIndex
Integer
3
cell
Wikitext
Kreeb
Field
Field type
Value
game
String
TWW
tableName
String
Windfall Island Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
13
columnIndex
Integer
4
cell
Wikitext
N/A
Field
Field type
Value
game
String
TWW
tableName
String
Windfall Island Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
14
columnIndex
Integer
1
cell
Wikitext
The Pictographer, Lenzo
Field
Field type
Value
game
String
TWW
tableName
String
Windfall Island Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
14
columnIndex
Integer
2
cell
Wikitext
Birthplace: Unknown Personality: Hard to grasp
Lenzo is a famed pictographer known to all. His mysterious personality is quite popular with the ladies in town.
Lately, her childhood friend, the delicate Kamo, has become smitten with her, but she's apparently completely oblivious to his feelings.
Field
Field type
Value
game
String
TWW
tableName
String
Windfall Island Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
15
columnIndex
Integer
3
cell
Wikitext
Linda
Field
Field type
Value
game
String
TWW
tableName
String
Windfall Island Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
15
columnIndex
Integer
4
cell
Wikitext
N/A
Field
Field type
Value
game
String
TWW
tableName
String
Windfall Island Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
16
columnIndex
Integer
1
cell
Wikitext
Maggie
Field
Field type
Value
game
String
TWW
tableName
String
Windfall Island Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
16
columnIndex
Integer
2
cell
Wikitext
Birthplace: Windfall Island Favorite Thing: Love and Romance
Maggie was dirt-poor before being kidnapped and held captive in the Forsaken Fortress. She's quite popular with all boys... but she prefers "wild" boys over all others.
Lately she has taken to writing poems and will soon be publishing one entitled "A Woman's Heart is Blue."
Field
Field type
Value
game
String
TWW
tableName
String
Windfall Island Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
16
columnIndex
Integer
3
cell
Wikitext
Maggie (The Wind Waker)
Field
Field type
Value
game
String
TWW
tableName
String
Windfall Island Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
16
columnIndex
Integer
4
cell
Wikitext
N/A
Field
Field type
Value
game
String
TWW
tableName
String
Windfall Island Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
17
columnIndex
Integer
1
cell
Wikitext
Maggie's Father
Field
Field type
Value
game
String
TWW
tableName
String
Windfall Island Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
17
columnIndex
Integer
2
cell
Wikitext
Birthplace: Windfall Island Personality: Not particularly good
Surprisingly, Maggie's father is quite confident that he is the epitome of fashion. It would probably be more accurate to say that the clothes he wears are "distinct."
He seems to especially like vintage clothes and jewelry.
Field
Field type
Value
game
String
TWW
tableName
String
Windfall Island Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
17
columnIndex
Integer
3
cell
Wikitext
Maggie's Father
Field
Field type
Value
game
String
TWW
tableName
String
Windfall Island Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
17
columnIndex
Integer
4
cell
Wikitext
If obtained before Maggie is rescued, only his poor appearance is shown. Afterward, the Figurine is updated to show both appearances.
This former beauty became famous after being dubbed Miss Windfall Island...about forty years ago. There isn't a younger woman who could take that title away.
These two girls are talented at hitting on islands rumors, seemingly without any tips or advise from others. Children can be really frightening sometimes.
Field
Field type
Value
game
String
TWW
tableName
String
Windfall Island Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
24
columnIndex
Integer
3
cell
Wikitext
Potova & Joanna, Joanna, Potova
Field
Field type
Value
game
String
TWW
tableName
String
Windfall Island Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
24
columnIndex
Integer
4
cell
Wikitext
Requires only a Pictograph of one subject.
Field
Field type
Value
game
String
TWW
tableName
String
Windfall Island Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
25
columnIndex
Integer
1
cell
Wikitext
Sam
Field
Field type
Value
game
String
TWW
tableName
String
Windfall Island Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
25
columnIndex
Integer
2
cell
Wikitext
Birthplace: Windfall Island Favorite Spot: The sea view bench
He thinks that a little composure is of the utmost importance in life. Sam's a card-carrying member of the Joyous Volunteer Association.
This young fellow dreams of becoming a professional dancer. He dances before a strange stone monument day and night.
This smooth dancer may still be practicing, but he's also recruiting for a partner!
Field
Field type
Value
game
String
TWW
tableName
String
Windfall Island Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
26
columnIndex
Integer
3
cell
Wikitext
Tott
Field
Field type
Value
game
String
TWW
tableName
String
Windfall Island Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
26
columnIndex
Integer
4
cell
Wikitext
N/A
Field
Field type
Value
game
String
TWW
tableName
String
Windfall Island Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
27
columnIndex
Integer
1
cell
Wikitext
The Shop Guru, Zunari
Field
Field type
Value
game
String
TWW
tableName
String
Windfall Island Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
27
columnIndex
Integer
2
cell
Wikitext
Birthplace: A C-C-COLD Island Pet Phrase: "Dear me!"
Even on the hottest day of summer, Zunari can be found in his shop, wearing the beloved hood that his mother made for him. He keeps a great treasure in his safe there.
On a side note, he turns 40 this year and is now recruiting for a wife.
Field
Field type
Value
game
String
TWW
tableName
String
Windfall Island Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
27
columnIndex
Integer
3
cell
Wikitext
Zunari
Field
Field type
Value
game
String
TWW
tableName
String
Windfall Island Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
27
columnIndex
Integer
4
cell
Wikitext
N/A
Field
Field type
Value
game
String
TWW
tableName
String
Ocean Room
columns
List of Wikitext, delimiter: ,
Figurine [ID][Image:Figurine Model:x150px][Name]
•
Description [Description]
•
Subject(s) [Terms:Series]
•
Notes
rowIndex
Integer
columnIndex
Integer
cell
Wikitext
Field
Field type
Value
game
String
TWW
tableName
String
Ocean Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
1
columnIndex
Integer
1
cell
Wikitext
Ankle
Field
Field type
Value
game
String
TWW
tableName
String
Ocean Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
1
columnIndex
Integer
2
cell
Wikitext
Birthplace: Unknown Favorite Proverb: "One may as well hang for a stolen sheep as for a stolen lamb."
Since being taught how to decipher maps by his older brother Tingle, Ankle has been supporting his good-for-nothing twin brother Knuckle.
The only time he feels he can truly be himself is when he's tending to the Tingle Island flower garden.
Seventeen-year-old David Jr. set out to sea with dreams of finding the treasure of the Ghost Ship that his now-deceased father once saw.
He gets seasick quite easily and was in just such a state when he awoke in a daze on Tingle Island.
Ankle told him that "self comes before wealth" and he's been working in the tower ever since. He really hates the uniform.
Field
Field type
Value
game
String
TWW
tableName
String
Ocean Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
3
columnIndex
Integer
3
cell
Wikitext
David Jr.
Field
Field type
Value
game
String
TWW
tableName
String
Ocean Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
3
columnIndex
Integer
4
cell
Wikitext
N/A
Field
Field type
Value
game
String
TWW
tableName
String
Ocean Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
4
columnIndex
Integer
1
cell
Wikitext
Fairy
Field
Field type
Value
game
String
TWW
tableName
String
Ocean Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
4
columnIndex
Integer
2
cell
Wikitext
Birthplace: Unknown First Impression: Good
Fairies are the most reliable of creatures. When their master's life energy has been depleted, they immediately come to his or her aid. They can be carried in bottles.
Field
Field type
Value
game
String
TWW
tableName
String
Ocean Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
4
columnIndex
Integer
3
cell
Wikitext
Fairy
Field
Field type
Value
game
String
TWW
tableName
String
Ocean Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
4
columnIndex
Integer
4
cell
Wikitext
N/A
Field
Field type
Value
game
String
TWW
tableName
String
Ocean Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
5
columnIndex
Integer
1
cell
Wikitext
Fishman
Field
Field type
Value
game
String
TWW
tableName
String
Ocean Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
5
columnIndex
Integer
2
cell
Wikitext
Birthplace: The Great Sea Personality: Honorable, dutiful, and surly
Apparently, these fish were aided long ago by the King of Red Lions, which is why they're now willing to offer [Player Name] valuable information.
Unfortunately, much of their information is off the mark. For many long years they have suffered from stiff necks, but none of them know how to cure it.
Knuckle is another of Tingle's younger brothers—he happens to be Ankle's twin. He finished carving Tingle Tower when he was ten years old. The head is his studio.
(The Wind Waker only) Supposedly, he felt unsatisfied completing his collection without this figure. He loves his special vertically aligned Tingle Tuner.
(The Wind Waker HD only) Supposedly, it used to bother him that this collection was considered complete, even without his figurine.
Field
Field type
Value
game
String
TWW
tableName
String
Ocean Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
9
columnIndex
Integer
3
cell
Wikitext
Knuckle
Field
Field type
Value
game
String
TWW
tableName
String
Ocean Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
9
columnIndex
Integer
4
cell
Wikitext
Permanently missable; must be obtained before the Figurine of Link & the King of Red Lions.
The Hero of Wind, [Player Name] uses the Wind Waker to control the wind and sail the seas on his mysterious boat (which is actually the King of Hyrule).
Surprisingly, he seems to have an unnatural interest in figurines and has at last completed his collection! He is now the master of the Nintendo Gallery.
Field
Field type
Value
game
String
TWW
tableName
String
Ocean Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
10
columnIndex
Integer
3
cell
Wikitext
Link, King of Red Lions
Field
Field type
Value
game
String
TWW
tableName
String
Ocean Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
10
columnIndex
Integer
4
cell
Wikitext
Obtained after collecting every other Figurine, not including Knuckle. Cannot be obtained if any other Permanently missable Figurines are missed.
Loot spends his days working far from home at the Boating Course. He takes his earnings straight to the Cafe Bar on Windfall to enjoy a relaxing beverage.
Field
Field type
Value
game
String
TWW
tableName
String
Ocean Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
11
columnIndex
Integer
3
cell
Wikitext
Loot
Field
Field type
Value
game
String
TWW
tableName
String
Ocean Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
11
columnIndex
Integer
4
cell
Wikitext
N/A
Field
Field type
Value
game
String
TWW
tableName
String
Ocean Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
12
columnIndex
Integer
1
cell
Wikitext
Mako
Field
Field type
Value
game
String
TWW
tableName
String
Ocean Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
12
columnIndex
Integer
2
cell
Wikitext
Personality: At first glance, quiet Least Favorite Thing: Having his glasses touched by strangers.
Mako is called the brains of the ship and the king of invention. He may look like a weakling, but his glasses give him keen eyesight, and he's unstoppable when mad.
Not many know this, but he keeps a knife hidden in that thick book of his.
Personality: Merry Least Favorite Thing: Gonzo's underwear
Niko is the bottom rang on the pirate ladder, so he's responsible for all the odd jobs on the ship.
He's quite childish and rarely thinks of the consequences of his actions. Even so, he shows signs of having what it takes to move up the pirate ladder.
Can be obtained by taking a Pictograph during battle against Ganondorf, then Saving and restarting gameplay outside the battle. Otherwise, obtained along with the Figurine of the King of Hyrule.
Field
Field type
Value
game
String
TWW
tableName
String
Ocean Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
17
columnIndex
Integer
1
cell
Wikitext
Queen of Fairies
Field
Field type
Value
game
String
TWW
tableName
String
Ocean Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
17
columnIndex
Integer
2
cell
Wikitext
Birthplace: Fairy Island Talent: Empowering arrows with fire and ice
She appears to be but a child, but she is much greater and more powerful than the Great Fairies. She will grant [Player Name] the power to add fire and ice to his arrows.
Birthplace: Angular Isles Talent: Searching for sunken treasure
These young men found friendship through their common interest in searching for sunken treasure. Soon afterward, they formed the Salvage Corp.
With their first haul of treasure, all they could afford to buy was their diving suits. Now they dream of finding that one huge haul that makes them all rich.
Long ago, Salvatore hoped to be a famous painter, but that dream didn't last long. He eventually returned to his hometown and came up with his current business plan.
It's been a huge success, allowing him to purchase his own island, where he has opened up the second store in what he hopes will become a huge chain.
He's now busy trying to think up that one idea that will spark his next big endeavor.
It's been several years since Tingle first became enchanted with deciphering maps in the hopes it would help him find fairies, and he's lost many things during that time.
He's raising funds to begin his search for fairies, hoping to embark sometime in his thirties, while the lust of life is still upon him. At the age of 35, the pressure's on!
Field
Field type
Value
game
String
TWW
tableName
String
Ocean Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
22
columnIndex
Integer
3
cell
Wikitext
Tingle
Field
Field type
Value
game
String
TWW
tableName
String
Ocean Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
22
columnIndex
Integer
4
cell
Wikitext
N/A
Field
Field type
Value
game
String
TWW
tableName
String
Ocean Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
23
columnIndex
Integer
1
cell
Wikitext
Traveling Merchants
Field
Field type
Value
game
String
TWW
tableName
String
Ocean Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
23
columnIndex
Integer
2
cell
Wikitext
Birthplace: Unknown Favorite Food: Rocks
These businessmen are traveling the world in search of curios and oddities, each with the hope of someday opening his own shop.
Nobody knows where these wandering merchants have come from or where they're headed.
Field
Field type
Value
game
String
TWW
tableName
String
Ocean Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
23
columnIndex
Integer
3
cell
Wikitext
Wandering Merchant
Field
Field type
Value
game
String
TWW
tableName
String
Ocean Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
23
columnIndex
Integer
4
cell
Wikitext
N/A
Field
Field type
Value
game
String
TWW
tableName
String
Ocean Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
24
columnIndex
Integer
1
cell
Wikitext
Zuko
Field
Field type
Value
game
String
TWW
tableName
String
Ocean Room
columns
List of Wikitext, delimiter: ,
rowIndex
Integer
24
columnIndex
Integer
2
cell
Wikitext
Personality: Taciturn Talent: Spying
Zuko is in charge of keeping watch. His sharp eyes can read signs a mile off, but no one really understands what he says, so they rarely know what he's seen.
After the annual ceremony in the Forest Haven, Aldo flies off to a distant part of the world to sow tree seeds and raise new patches of forest. He's responsible for the forest on an island one square east of the Forest Haven.
With unmatched talent, he is the world's greatest sculptor. It's said the reason he won't let anyone watch him sculpt is because he does so in his underwear. Lately, his club has been losing membership because he hasn't done anything "cool" with it, but as long as [Player Name] hangs around, everything will be all right!
After the annual ceremony in the Forest Haven, Irch flies off to a distant part of the world to sow tree seeds and raise new patches of forest. He is responsible for the forest on an island three squares west of the Forest Haven.
Being extremely honest and sincere Ritos, they were chosen to be the island's police force. When you talk to them, they speak frankly about the events on the island.
His biggest worry is getting a present for his girlfriend. He looks quite easy-going, but he's always thinking of his girlfriend. He values his friends tremendously.
Komali has very little confidence in himself and thus closed himself off from the world outside his tribe's aerie.
With just little help from [Player Name], though, he has regained his confidence and has at least begun to show signs of being a confident and mature Rito adult.
Medli is Valoo's attendant, and as such puts incredible effort into everything she does. Even so, there are times when she seems to be spinning her wheels.
Her greatest treasure is her harp that she carries on her back.
The chieftain is a very gifted leader who is adored by his people. Due to his position, he must be strict with his relations, but as with any father, he worries about his son.
Valoo has lived on Dragon Roost Island and protected the Ritos since long, long ago. He has a habit of speaking only Hylian, which only his attendant, Medli, grasps.
Willi used to be a very average carpenter on Windfall. He so longed to soar the skies that he began dressing as a Rito. He's the younger of a laudable pair of siblings.
These small statues shift into autopilot and attack prey. Shoot them in the eyes with an arrow to silence them, then destroy them by hacking their crystal backs.
These creatures that mimic Baba Buds attempt to swallow anything that comes near. Defeat them by stunning them with a jump attack and then cutting their stems.
These creatures use their long hands to grab their victims, which they then yank into another room. They occasionally grab nearby vases and throw them.
These so-called ocean killing machines are plentiful in the Great Sea. You should attack them with arrows or bombs before they're able to knock you into the sea.
These bats fly around dark places and attack anything that moves. Great care should be taken around Fire Keeses that appear during times of volcanic activity.
These creatures are covered in a hard exoskeleton that not even the searing heat of lava can penetrate. Their eyes are their only weakness. Magtails can be picked up and carried around when they've rolled into a defensive position.
These little beasts are quick and agile. They scurry along walls and gather in great numbers. You should deal with them individually so they don't surround you.
These creatures attack in groups and cling to the bodies of their prey. A spin attack is the best way to shake them off. They're light and vulnerable to Deku Leaf blasts.
Habitat: The Forest Haven, Great Sea Winner of the Perfect Attendance Award (?'"`UNIQ--templatestyles-00000011-QINU`"'?TWW) Series: Exemplary enemy (?'"`UNIQ--templatestyles-00000013-QINU`"'?TWWHD)
When approached, these creatures tend to hide in the water. They can easily be defeated by reflecting the rocks they shoot with a sword or shield.
These strange creatures use their propeller-like wings to float in midair. They can be easily knocked out of the sky with either projectiles or a Deku Leaf.
These ghostly creatures have no physical form, so physical attacks pass right through them. Shining light on them with the Mirror Shield makes them take form.
These undead creatures live only in the darkest depths of the earth. Their icy cold gazes paralyze their victims with fear. Try to attack them from behind.
These tremendous flying fish can be found only on the Great Sea. They tend to ram ships to knock their prey into the sea, so it is best to attack them from a distance.
There are said to be six of these legendary giant squid in different reaches of the Great Sea. When ships pass by, they create tremendous currents to try to sink them. The only way to escape is to shoot all of their weak spots—their eyes—with projectiles before being sucked in.
These mighty knights are protected by heavy-duty armor. Rather than attacking from the front, it might be best to slip around behind them and cut their armor off.
These knights are well protected by their round bucklers and mighty armor. If you use a parry attack to jump up and knock off their helmets, it'll spell their doom.
This monstrous machine was created by the gods as a trial for the great hero. You can drop it to the ground only by piercing its hands and face with arrows. Once it has fallen, you can defeat it by immediately tossing a bomb inside it. Oddly enough, arrows occasionally drop from its nostrils.
This gigantic shelled insect inhabits areas of lava and magma. The only way to penetrate its hard bio-armor would be to drop an entire sheet of bedrock on it.
The Helmaroc King is a monstrous bird that has been fitted with a mighty steel mask. Once the mask has been split with a hammer, its tender beak will be revealed.
This gigantic moth scatters its scales through the air. Even using projectiles to clip its wings won't assure safety—it can still run around swiftly and release larvae.
These skeleton warriors attack by violently swinging their gigantic maces around. Even if they're shattered to pieces, they'll reform unless their heads are destroyed.
These high-level mages use the magic of summoning to aid them in battle. They are the only Wizzrobes that can summon other Wizzrobes, which makes them formidable.
Birthplace: Outset Island Greatest Treasure: His family
Abe is a family man who takes good care of his wife and two kids. In his younger days, his dashing good looks and baritone voice made him quite the ladies’ man.
Then one day, he was instantly smitten by a woman named Rose. Even though he was consistently rebuffed, he persisted and finally convinced Rose to marry him.
Birthplace: Outset Island Personality: Kind and true to her family
[Player Name]'s energetic younger sister is adored by all who meet her. Her current goal is to learn how to fetch water so she can help out her grandmother.
Her most treasured belonging is a telescope bearing a drawing of a seagull.
In his younger days, Orca had hoped to be a swordsman, but after he suffered a serious injury that ended that dream. He soon returned to Outset and became a fisherman.
On a ledge on one wall of his house is a memento from his days of training with a blade. Orca is a lifelong bachelor.
The mother of Joel and Zill, Rose a woman of refreshingly simple tastes...but she's a demanding mother. She has the bad habit of trying to laugh her way out of lies.
Birthplace: Outset Island Peronality: Extremely serious
Known as Outset's living encyclopedia, Sturgeon is quite wise, boasting an abnormally high IQ.
He has extremely sensitive nerves—quite the opposite of his younger brother, Orca, who lives downstairs. Surprisingly, Sturgeon was an accomplished swordsman in his youth.
Sue-Belle was born and raised on Windfall, but she became concerned for the health of her grandfather, Sturgeon, so she decided to move to live with him on Outset Island.
Morning, noon and night, she fills vases with water and carries them on her head from the well to their house. Strangely enough, she actually enjoys the task.
Wild Pigs are found primarily in the fields of Outset Island. They love All-Purpose Bait above all other foods, and when they eat it they can't help but tear into the earth.
At first glance, Candy looks a little intimidating, but he's actually extremely kind and quite knowledgeable. He's always happy to share his knowledge, too.
He is energetic and sort of a scamp for a seventeen year old.
Cannon is the world's only maker of bombs. He considers himself a magician with gunpowder and other explosives. His hairstyle is as unique as his talent.
Long ago, Kane longed to be an artist or a sculptor, but circumstances in his home life forced him to become a sailor. He's still critical of all artistic expression, though.
This small group of four calls itself the Killer Bees. Starting from left, the members are:
The leader, Ivan: A very talented and reliable leader. Leave all tree climbing to him.
Jin, the fox: Ivan's quick-witted adviser. His wry insults can be hard to take.
Jan, the blue-hair: Uses his innocent looks to avert trouble. He's the Killer Bee's Thug.
The pig-nosed, Jun-Roberto: Secretly aims to be the next gang leader. He was raised in a bourgeois family and has developed into a terrible little tyrant.
When these four are together, they fear absolutely nothing!
Birthplace: Windfall Island Favorite Thing: Love and Romance
Maggie was dirt-poor before being kidnapped and held captive in the Forsaken Fortress. She's quite popular with all boys... but she prefers "wild" boys over all others.
Lately she has taken to writing poems and will soon be publishing one entitled "A Woman's Heart is Blue."
Birthplace: Windfall Island Personality: Not particularly good
Surprisingly, Maggie's father is quite confident that he is the epitome of fashion. It would probably be more accurate to say that the clothes he wears are "distinct."
He seems to especially like vintage clothes and jewelry.
This former beauty became famous after being dubbed Miss Windfall Island...about forty years ago. There isn't a younger woman who could take that title away.
These two girls are talented at hitting on islands rumors, seemingly without any tips or advise from others. Children can be really frightening sometimes.
Birthplace: A C-C-COLD Island Pet Phrase: "Dear me!"
Even on the hottest day of summer, Zunari can be found in his shop, wearing the beloved hood that his mother made for him. He keeps a great treasure in his safe there.
On a side note, he turns 40 this year and is now recruiting for a wife.
Fairies are the most reliable of creatures. When their master's life energy has been depleted, they immediately come to his or her aid. They can be carried in bottles.
Birthplace: The Great Sea Personality: Honorable, dutiful, and surly
Apparently, these fish were aided long ago by the King of Red Lions, which is why they're now willing to offer [Player Name] valuable information.
Unfortunately, much of their information is off the mark. For many long years they have suffered from stiff necks, but none of them know how to cure it.
Knuckle is another of Tingle's younger brothers—he happens to be Ankle's twin. He finished carving Tingle Tower when he was ten years old. The head is his studio.
(The Wind Waker only) Supposedly, he felt unsatisfied completing his collection without this figure. He loves his special vertically aligned Tingle Tuner.
(The Wind Waker HD only) Supposedly, it used to bother him that this collection was considered complete, even without his figurine.
The Hero of Wind, [Player Name] uses the Wind Waker to control the wind and sail the seas on his mysterious boat (which is actually the King of Hyrule).
Surprisingly, he seems to have an unnatural interest in figurines and has at last completed his collection! He is now the master of the Nintendo Gallery.
Loot spends his days working far from home at the Boating Course. He takes his earnings straight to the Cafe Bar on Windfall to enjoy a relaxing beverage.
Personality: At first glance, quiet Least Favorite Thing: Having his glasses touched by strangers.
Mako is called the brains of the ship and the king of invention. He may look like a weakling, but his glasses give him keen eyesight, and he's unstoppable when mad.
Not many know this, but he keeps a knife hidden in that thick book of his.
Personality: Merry Least Favorite Thing: Gonzo's underwear
Niko is the bottom rang on the pirate ladder, so he's responsible for all the odd jobs on the ship.
He's quite childish and rarely thinks of the consequences of his actions. Even so, he shows signs of having what it takes to move up the pirate ladder.
Birthplace: Fairy Island Talent: Empowering arrows with fire and ice
She appears to be but a child, but she is much greater and more powerful than the Great Fairies. She will grant [Player Name] the power to add fire and ice to his arrows.
Birthplace: Angular Isles Talent: Searching for sunken treasure
These young men found friendship through their common interest in searching for sunken treasure. Soon afterward, they formed the Salvage Corp.
With their first haul of treasure, all they could afford to buy was their diving suits. Now they dream of finding that one huge haul that makes them all rich.
Long ago, Salvatore hoped to be a famous painter, but that dream didn't last long. He eventually returned to his hometown and came up with his current business plan.
It's been a huge success, allowing him to purchase his own island, where he has opened up the second store in what he hopes will become a huge chain.
He's now busy trying to think up that one idea that will spark his next big endeavor.
It's been several years since Tingle first became enchanted with deciphering maps in the hopes it would help him find fairies, and he's lost many things during that time.
He's raising funds to begin his search for fairies, hoping to embark sometime in his thirties, while the lust of life is still upon him. At the age of 35, the pressure's on!
Zuko is in charge of keeping watch. His sharp eyes can read signs a mile off, but no one really understands what he says, so they rarely know what he's seen.