Area
Areas are a mechanic in Tri Force Heroes.[1]
Overview
Areas are the nine subdivisions of the Drablands, where the majority of Link's adventures take place in Tri Force Heroes. Each of the first eight Areas consists of four Levels and has a different geographical or elemental theme (ie. Forest, Water, Fire, etc.), with Enemies and obstacles to match that theme. The ninth Area is the Den of Trials, added in the Ver. 2.0.0 update, which consists of eight Zones based on the prior Areas.
The second and fourth Levels of a given Area conclude with battles against that Area's Mini-Boss and Boss, respectively. Defeating the Boss and thus clearing the fourth Level is the only requirement for "completing" an Area. Doing so makes Drablands Challenges available to play in that Area,[2] and may unlock subsequent Areas.
The first Area, the Woodlands, is the only one unlocked at the start of the game. When the Links gather inside Hytopia Castle and stand on the Triforce Gateway together, they are presented with the Level Selection screen, where the first step is to select an Area to visit. However, if the player is seeking "unknown heroes" for online play, they must select an Area before they are matched with other players. It is possible to play in an Area that has not been unlocked yet, if one of the other players selects it and then wins the roulette that determines the winning selection. That Area's name will then appear on the Level Selection screen, but it will remain locked until the requirements to unlock it are met.
- Completing the Woodlands unlocks the Riverside, Volcano, and Ice Cavern Areas.
- Completing the Riverside, Volcano, and Ice Cavern unlocks the Fortress Area.
- Completing The Dunes and The Ruins unlocks the Sky Realm Area.
- The Den of Trials is unlocked by completing nine different Levels or Drablands Challenges, then returning to the village of Hytopia, where a character known as The Great Tripini informs Link of the newly-discovered ninth Area.[3]
Each time one of the Areas is unlocked, new Outfits become available for purchase at Madame Couture's. Link is informed of these developments through a Status Report when he returns from the Drablands.[4][5] During Download Play, the Outfits must be ordered from Madame Couture's Apprentice instead.
List of Areas
Area | |
---|---|
Unlock Condition | Unlocked by default |
Description | The Woodlands consist of grassy, forested areas with rivers, earthy caves and ancient ruins, inhabited by Moblins, Buzz Blobs and Totem Dekus. Its basic mechanisms such as Floor Switches and Shock Switches teach the fundamentals of Toteming and teamwork among the Links. |
Levels | |
Items Introduced | |
Mini-Boss(es) | |
Boss(es) | |
Area | |
Unlock Condition | Clear the Forest Temple |
Description | |
Levels | |
Items Introduced | |
Mini-Boss(es) | |
Boss(es) | |
Area | |
Unlock Condition | Clear the Forest Temple |
Description | The Volcano is explored from the inside, where hostile caves contain Fire geysers, pools of Lava, and packs of Hinoxes. The more spacious areas are traversed by rickety Mine Carts and Swinging Platforms. |
Levels | |
Items Introduced | |
Mini-Boss(es) | |
Boss(es) | |
Area | |
Unlock Condition | Clear the Forest Temple |
Description | |
Levels | |
Items Introduced | |
Mini-Boss(es) | |
Boss(es) | |
Area | |
Unlock Condition | Clear the Water Temple, Fire Temple and Ice Temple |
Description | |
Levels | |
Items Introduced | — |
Mini-Boss(es) | |
Boss(es) | |
Area | |
Unlock Condition | Clear The Lady's Lair |
Description | An arid region where all Sand is Quicksand, and Enemies like Leevers and Hokkubokku lurk under the surface. Many structures and etchings are reminiscent of Ancient Egypt, and are filled with traps such as rolling Spiketraps, invisible floors, and see-saw platforms. |
Levels | |
Items Introduced | — |
Mini-Boss(es) | |
Boss(es) | |
Area | |
Unlock Condition | Clear The Lady's Lair |
Description | The haunted remains of a dark and foreboding palace, filled with Enemies spectral and undead. The Links once again enter at ground level, this time descending further into deathly, decaying depths. |
Levels | |
Items Introduced | — |
Mini-Boss(es) | |
Boss(es) | |
Area | |
Unlock Condition | Clear the Desert Temple and Grim Temple |
Description | A magnificent castle in the sky, built upon perilous, floating platforms. In order to finally confront Lady Maud, the Links must use all the skills they have learned to overcome obstacles that combine elements of previous Areas. They will battle the gold-plated Sky Soldiers and dragon-like Aeralfos, and glide with the Cuccos. |
Levels | |
Items Introduced | — |
Mini-Boss(es) | |
Boss(es) | |
Area | |
Unlock Condition | Clear nine Levels or Drablands Challenges; speak to The Great Tripini |
Description | Added through the Ver. 2.0.0 update. |
Levels | — |
Items Introduced | — |
Mini-Boss(es) | — |
Boss(es) |
Area | Unlock Condition | Description | Levels | Items Introduced | Mini-Boss(es) | Boss(es) |
---|---|---|---|---|---|---|
Unlocked by default | The Woodlands consist of grassy, forested areas with rivers, earthy caves and ancient ruins, inhabited by Moblins, Buzz Blobs and Totem Dekus. Its basic mechanisms such as Floor Switches and Shock Switches teach the fundamentals of Toteming and teamwork among the Links. | |||||
Clear the Forest Temple | ||||||
Clear the Forest Temple | The Volcano is explored from the inside, where hostile caves contain Fire geysers, pools of Lava, and packs of Hinoxes. The more spacious areas are traversed by rickety Mine Carts and Swinging Platforms. | |||||
Clear the Forest Temple | ||||||
Clear the Water Temple, Fire Temple and Ice Temple | — | |||||
Clear The Lady's Lair | An arid region where all Sand is Quicksand, and Enemies like Leevers and Hokkubokku lurk under the surface. Many structures and etchings are reminiscent of Ancient Egypt, and are filled with traps such as rolling Spiketraps, invisible floors, and see-saw platforms. | — | ||||
Clear The Lady's Lair | The haunted remains of a dark and foreboding palace, filled with Enemies spectral and undead. The Links once again enter at ground level, this time descending further into deathly, decaying depths. | — | ||||
Clear the Desert Temple and Grim Temple | A magnificent castle in the sky, built upon perilous, floating platforms. In order to finally confront Lady Maud, the Links must use all the skills they have learned to overcome obstacles that combine elements of previous Areas. They will battle the gold-plated Sky Soldiers and dragon-like Aeralfos, and glide with the Cuccos. | — | ||||
Clear nine Levels or Drablands Challenges; speak to The Great Tripini | Added through the Ver. 2.0.0 update. | — | — | — |
Nomenclature
Names in Other Regions | ||
---|---|---|
Language | Names | Meanings |
エリア (Eria)[7] | Area | |
Région | ||
Région[9] | ||
Gebiet[8] | ||
Area[6] | ||
지역 (Jiyeog)[10] | Region | |
Región[11] | ||
Región | ||
This table was generated using translation pages. To request an addition, please contact a staff member with a reference. |
See Also
References
- ↑ "Area" — Pick an Outfit (Tri Force Heroes)
- ↑ "You will be able to engage in Drablands challenges after first defeating an area's guardian. I have every confidence in you!" — King Tuft (Tri Force Heroes)
- ↑ "Oh, uh, hi there, little hero dude! Hey, have you heard? They've finished surveying a new, uh, Drablands area. You can, ah, go on a trip there, too. I hear it's called, the, ah... Yeah. The Den of Trials." — The Great Tripini (Tri Force Heroes)
- ↑ "A new area has been unlocked!" — Status Report (Tri Force Heroes)
- ↑ "Madame Couture has new outfits in stock!" — Status Report (Tri Force Heroes)
- ↑ "Area" — Pick an Outfit (Tri Force Heroes)
- ↑ "エリア" — Pick an Outfit (Tri Force Heroes)
- ↑ "Gebiet" — Pick an Outfit (Tri Force Heroes)
- ↑ "Région" — Pick an Outfit (Tri Force Heroes)
- ↑ "지역" — Pick an Outfit (Tri Force Heroes)
- ↑ "Región" — Pick an Outfit (Tri Force Heroes)